﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

using ScreensInterfaces;

namespace ScreensRepo
{
    /// <summary>
    /// Interaction logic for GetInput.xaml
    /// </summary>
    public partial class GetMessageScreen : ScreenBase
    {
        public GetMessageScreen()
        {
            InitializeComponent();
        }

        private void Button_Click(object sender, RoutedEventArgs e)
        {
            UserInputReadyEventArgs eventargs = new UserInputReadyEventArgs();
            eventargs.ScreenOutput.Text = textbox1.Text;
            RaiseUserInputReadyEvent(eventargs);
        }

        public override void UpdateScreen(ScreenInput input)
        {
            base.UpdateScreen(input);
        }
    }
}
